Halo Wars Impressions: Rock, Paper, Warthog
The Xbox 360 exclusive Halo Wars demo lands tomorrow, so how about some impressions of the final game while you're waiting?
What's Halo Wars? Obviously it's Halo-related. You know, Microsoft's trilogy about a super-soldier who never takes his helmet off, and probably smells like a locker room (the entire locker room) all by himself?
Halo Wars, then, is Microsoft's preliminary stab at a non-shooter iteration of Halo (unless you're counting I Love Bees, which I don't). It's also developed by Age of Empires creator Ensemble Studios. The company didn't write the book on real-time strategy, but it certainly penned several important chapters.
But can a console real-time strategy game really work?
That's a tough one. Several have tried, but nothing's stuck (unless you count Pikmin, which I do). There's an argument for EA's The Battle for Middle-earth II, but you won't catch me making it.


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